I gained a year of experience in graphics development for VR using Unity and C#.
I ran a development team with two research assistants to implement my design, using a pseudo-agile kanban system and project management tools like Trello and version control.
The learning exercises and environment were informed by research into the latest pedagogy for digital spaces.
I designed and ran a user study to evaluate the impact of Hands-on DNA on first year Biology students. The results were very positive, and are working towards publication.
I built a second version of Hands-on DNA for outreach, and have taken it to multiple events like the 2021 MOTAT STEM Fair.